Your messages are encrypted in the browser before they leave it, personal calls are end-to-end encrypted, and every new device has to be confirmed before it can open your history.
We also tell you exactly where the limits are — because a privacy promise you cannot verify is just marketing.
Message text is encrypted on your device and decrypted on authorized devices. The server stores ciphertext, never your password.
By default Sociooom keeps a sealed copy of your message keys so a device you confirm by email opens your history instantly. Turn on maximum privacy and the keys live on your devices only — the service can no longer decrypt that copy.
One-to-one audio and video call media is end-to-end encrypted, with an optional safety-code comparison to verify the person on the other side.
Keys are generated in your browser the first time you open a private conversation.
A new phone or laptop is verified by email, approved from a trusted device, or unlocked with your recovery backup.
Stay on the convenient default, or switch Message privacy to maximum and keep the keys on your devices only.
Message text is always encrypted in your browser. In the default mode Sociooom also keeps a sealed copy of the unlock key so a device you confirm by email opens your history with no second device online — in that mode the service can decrypt that copy. Switch on maximum privacy in Message privacy for end-to-end-only message keys. One-to-one call media is end-to-end encrypted in both modes.
Account, contact, timing and delivery metadata. Encryption does not hide who you talk to or when, does not protect a device someone else controls, and is not an anonymity guarantee.
Encrypted history needs your keys. Confirm the device by email in the default mode, or approve it from a trusted device or your recovery backup in maximum-privacy mode. If every copy of your keys is lost, the service cannot recover those messages for you.
No. Browser push payloads stay generic — message text is not included in the preview, and no access token is handed to the service worker.
No. Group rooms and game chats use a separate, server-coordinated system so games and moderation can work. The private-message encryption described here covers one-to-one conversations and personal calls.